The Next Level: Communities That Learn

This week is the annual summit of the Intelligent Community Forum, where I’m Senior Fellow. Although there are workshops and meetings of the more than 140 intelligent communities from every continent, the events that draws the most attention are the discussions with the Top7 of the year and the ultimate winner.

image

These intelligent communities are leaders in using information technology and broadband communications for community and economic development. They represent the next level up from those cities which label themselves “smart” because of their purchases of products from various tech companies to manage the infrastructure of their cities – like street light management.

But intelligent communities should not to be satisfied with merely going
beyond vendor-driven “smart city” talk and they should instead
ascend

to the next level – create a community that is always
learning.

For a bit of background, consider the efforts over the last two decades to create learning organizations – companies, non-profits and government agencies that are trying to continuously learn what’s happening in their markets or service areas.

The same idea applies to less structured organizations, like the community of people who live and/or work in a city.

It’s worth noting, that unlike many of the big data projects in cities, this is not a top-down exercise by experts. It’s about everyone engaging in the process of learning new insights about where they live and work. That volunteer effort also makes it feasible for cash-starved local governments to consider initiating this kind of project.

In this sense, this is another manifestation of the citizen science movement around the world. Zooniverse, with more than a million volunteer citizen scientists, is probably the best example. Think Zooniverse for urban big data.

There are other examples in which people collect and analyze data. Geo-Wiki’s motto is “Engaging Citizens in Environmental Monitoring.” There’s also the Air Quality Egg, a “community-led air quality sensing network that gives people a way to participate in the conversation about air quality.”

image

Similarly, there’s the Smart Citizen project to create “open source technology for citizens political participation in smarter cities”, that was developed in Fab Lab Barcelona. The Sensible City Lab at MIT has even equipped a car for environmental and traffic safety sensing.

Drones are already used for environmental sensing in rural areas, but as they become a bit safer and their flight times (i.e., batteries) get better, they will be able to stay up longer for real time data collection in cities. A small company in Quebec City, DroneXperts, is already making use of drones in urban areas.

Indeed, as each day goes by, there is more and more data about life in our communities that could be part of this citizen science effort — and not just environmental data.

Obviously, a city’s own data, on all kinds of topics and from all kinds of data collection sensors, is a part of the mix.  City government’s even have information they are not aware of. Placemeter, for example, can use “public video feeds and computer vision algorithms to create a real-time data layer about places, streets, and neighborhoods.”   

There are non-governmental sources of data, like Waze’s Connected Citizens exchange for automobile traffic are also available.

Sentiment
data from social media feeds is another source. Even data from
individual residents could be made available (on an anonymous basis)
from their various personal tracking devices, like Fitbit. For
background, see John Lynch’s talk a year ago on “From Quantified Self to Quantified City”.

Naturally,
all of this data about a community can be an exciting part of public
school classes on science, math and even social studies and the arts.
Learning will become more relevant to the students since they will be
focused on the place in which they live. Students could communicate and
collaborate with each other in the same or separate classrooms or across
the country and the world.

The Cities of Learning
projects that started in Chicago a couple of years ago, which were
primarily about opening up cultural and intellectual institutions
outside of the classroom for K-12 students, were good, but different
from this idea.

So “communities that learn” is not just for students. It is a way for adult residents to achieve Jane Jacob’s vision
of a vibrant, democratic community, but with much more powerful and
insightful 21st century means than were available to her and her
neighbors decades ago.

© 2017 Norman Jacknis, All Rights Reserved @NormanJacknis

Interactivity For An Urban Digital Experience

This is the third and last of a series of posts about a new urban digital experience in the streets of Yonkers, New York. [You can the previous posts, click on part1 and part2.]

As a reminder, the two main goals of this project are:

  • To enhance the street life of the city by offering delightful destinations and interesting experience, a new kind of urban design
  • To engage, entertain, educate and reinforce the image of Yonkers as an historic center of innovation and to inspire the creativity of its current residents

We started out with a wide variety of content that entertains, educates and reinforces the residents’ understanding of their city. As the City government takes over full control of this, the next phase will be about deepening the engagement and interactivity with pedestrians – what will really make this a new tool of urban design.

This post is devoted to just a few of the possible ways that a digital experience on the streets can become more interactive.

First, a note about equipment and software. I’ve mentioned the high-quality HD projectors and outdoor speakers. I haven’t mentioned the cameras that are also installed. Those cameras have been used so far to make sure that the system is operating properly. But the best use of cameras is as one part of seeing – and with the proper software – analyzing what people are doing when they see the projections or hear something.

The smartphones that people carry as they pass by also allow them to communicate via websites, social media or even their movement.

With all this in place, it helps to think of what can happen in these four categories:

  1. Contests
  2. Control of Text
  3. Physical Interaction
  4. Teleportation

Contests

What’s your favorite part of the city? Show a dozen or so pictures and let people vote on them – and show real time results. It’s not a deeply significant engagement, but it will bring people out to show support for their area or destination.

Or people can be asked: what are your top choices in an amateur poetry contest (which only requires audio) or the best photography of the waterfront or a beautiful park or the favorite item that has been 3D printed inside the library’s makerspace? Or???

Even the content itself can be assessed in this way. We can ask passersby to provide thumbs up or down for what it is they are seeing at that moment. (Since the schedule of content is known precisely this means that we would also know what the person was referring to.)

People could vote on what kind of music they would want to hear at the moment, like an outdoor jukebox, or on what videos they might want to see at the moment.

Contests of this kind are a pretty straightforward use of either smartphones or physical gestures. Cameras can detect when people point to something to make a choice. It is possible to use phone SMS texting to register votes and the nice thing about this use of SMS is that it doesn’t require anyone to edit and censor what people write since they can only select among the (usually numerical) choices they’re given. SMS voting can be supplemented with voting on a website.

Control Of Text

Control implies that the person in front of a site can control what’s there merely by typing some text on a smart phone – or eventually by speaking to a microphone that is backed by speech recognition software.

People can ask about the history of people who have moved to Yonkers by typing in a family name, which then triggers an app that searches the local family database.

This kind of interaction requires that someone or a service provides basic editing of the text provided by people (i.e., censorship of words and ideas not appropriate for a site frequented by the general public).

Physical Interaction

With software that can understand or at least react to the movement of human hands, feet and bodies, there are all kinds of possible ways that people can interact with a blended physical/digital environment.

In a place like Getty Square where the projectors point down to the ground, it’s possible to show dance steps. Or people can modify an animation or visual on a wall by waving their arms in a particular way.

Originally in Australia, but now elsewhere, stairs have been digitized so that they play musical notes when people walk on them. These “piano stairs” are relatively easy to create and actually don’t really need to be stairs at all – the same effect can be created on a flat surface and it doesn’t have to generate piano sounds only.

In Eindhoven, the Netherlands, there is an installation called Lightfall, where a person’s movements control the lighting. See https://vimeo.com/192203302

Pedestrians could even become part of the visual on a wall and using augmented reality even transformed, say into the founder of the city with appropriate old clothes. Again, the only limit is the creativity of those involved in designing these opportunities.

Teleportation

The last category I’m calling teleportation, although it’s not really what we’ve seen in Star Trek. Instead with cameras, microphones, speakers and screens in one city and a companion setup in another, it would be possible for people in both places to casually chat as if they were on neighboring benches in the same park.

In this way, the blending of the physical and digital provides the residents with a “window” to another city.

I hope this three-part series has given city leaders and others who care about the urban environment as good sense of how to make 21st blended environments, how they might start with available content and then go beyond that to interaction with people walking by.

Of course, even three blog posts are limited, so feel free to contact me @NormanJacknis for more information and questions.

© 2017 Norman Jacknis, All Rights Reserved

Visioning For A Library And Its Community

image

Taking its work on the future of public libraries
to the next stage, the Aspen Institute has selected Winter Park,
Florida as one of five locations with which it will work closely to
develop a useful set of models for all kinds of public libraries.

As
part of that effort, Aspen and the library and City of Winter Park held
a day-long community dialogue and visioning meeting last Thursday.  (I
was asked to participate because I previously worked with Winter Park and I’m one of the small group of advisors to the Aspen Institute.)

image

I
won’t use this space to repeat what I’ve said about libraries already,
but instead this is about the Aspen process of engaging citizens to
figure out the future of their communities.  What I’ll report below may
seem simple or even obvious, but it’s clear that the Aspen Institute has
been conducting these dialogues for a long time and has a sense of what
works.

Many of us, including myself, have seen enough such sessions accomplish little.  We appreciate it when this works well.

It
also helps that Winter Park is a city with engaged residents.  For a
city of about 26,000 people, the turnout of several dozen people for an
introductory session on Wednesday night was extraordinary, especially
considering that it was not well publicized.

So too was the
involvement all day Thursday of the Mayor, the City Manager, and another
member of the City Commission, in addition to the President of Full
Sail University, a leaders of Rollins College and Valencia Community
College.  Of course, various other local leaders who have been much
involved with the library joined them.

Thursday’s roundtable began
with a discussion of two topics:  Library Alignment With Community
Goals and The Library As A Platform For Community Development.  This
framing is all important, since the focus is on the community, not about
the library as a solitary building.

Sometimes the discussion was
all over the field.  Like the blind men and the elephant, this is
necessary for everyone to hear not so much what each thinks of the
overall thing (the library or even the community) but how it looks from
their particular perspective.  Unlike the story of the blind men, this
can work as long people then put together their perspectives to achieve
an understanding of the whole picture.

The pressure from a number
of local futurists also had an impact on the nature of the dialogue –
more on how do we keep up with a changing world, instead of the
too-frequent complaint I’ve heard elsewhere that “we don’t understand
these changes”.  I was pleased to hear local residents even talking
about the use of artificial intelligence in libraries, something that
I’ve blogged about but not heard even from many professionals.  This is a
good indication that, at least in this community, the library won’t be
overtaken by onrushing technological changes, including one that was made public as we were meeting.

Rather than just continue a general discussion, Aspen’s Amy Garmer then presented 15 possible action steps.
She asked each person to vote on those steps (singly or combined) they
thought most important so that the group could generate a list of three
actions they would start to implement.

This voting and the
discussion around it also had the effect getting people’s commitment to
their choices and thus acceptance of responsibility for follow-up
tasks.  And, indeed, as the day ended, several people stepped up to take
on the tasks.

So, in a day and an evening, there was a sequence
of futuristic visioning, discussion of community priorities and
commitments to substantive action steps.

Simple, yet not very often successfully done.

© 2016 Norman Jacknis, All Rights Reserved 

[http://njacknis.tumblr.com/post/145909807742/visioning-for-a-library-and-its-community]

Where’s Your Mind-Time Spent?

A few years ago, when my son was a high school teenager, he was totally absorbed in online multi-player games.  One day, I heard him talking to his friends during the game (using a form of voice over IP, like Skype).  So thinking these might be high school buddies, I asked who he was talking to.  He said there was one boy from Korea, another from Mexico and a fourth from Russia.

As I told the chief elected executive of our county at the time, my son’s body was there all day long, but his mind was spending lots of time outside of the county (even the country).  

This phenomenon is not limited to teenage boys.   People of all ages are generally more attentive to life online than they have ever been before.  In the US alone, three quarters of the people use social media

Think about where you spend your “mind-time”.

Not the old philosophical debate about a mind-body problem, but a new digital age version has emerged: a new kind of problem where body and mind are in different places.

Moreover, we are actually in the early days of the Internet because our communications with each other generally are not visual.  Without conversational videoconferencing, a major means of communicating fully and building trust is absent from online communities.  We’ll really see the impact when those visual tools are more widely used.

This situation poses an increasing challenge for public officials.  

With their attention focused in all kinds of places around the globe, people are virtually living in multiple jurisdictions.  To which jurisdiction does that person have primary loyalty or interest in? Could they be good citizens of more than jurisdiction? In any case, if their attention is divided, doesn’t that have an impact?  What if they just don’t care about local officials and their government?

Some cynical political advisers might well like a situation that reduces citizen attention and engagement since it makes the outcome of elections and lawmaking more predictable.  But smarter elected officials realize that eventually a lack of public engagement stands in the way of getting things done.  In other countries, lack of engagement, knowledge and trust for the government has led to failure to pay taxes or even physically leaving a jurisdiction forever.

Over the last few decades we’ve seen an erosion of trust in this country as well as the Pew Studies, among others, have shown.

image

Some people attribute the lower trust to the time people spend online, which they view as another form of Bowling Alone, as Professor Robert Putnam titled his most famous book.  If anything, the causality may be the reverse – it might be the case that people seek to be engaged in online communities because their physical communities are no longer as inviting to them as a result of the overall decrease in social capital that Putnam portrayed.  But that’s a separate story.

Although this may strike many public officials as something new, the study of virtual communities and their implications go back at least as far as Howard Rheingold’s seminal book on the subject in 1993.  

Much of the research that has been done so far would indicate that online communities and physical communities have many characteristics in common – both positive and negative.  

Size is a good example.  Does a person have a greater sense of belonging to an online community of a few hundred or a physical, offline city of a million?

Unfortunately, there hasn’t been much research or data collection about where people are spending their mind-time and what its implications are, especially for government.  For that reason, the Algorithmic Citizenship measure is interesting to follow. 

image
image

Please let me know if you’re aware of other attempts.  And I’ll keep track of the work of the Citizen Ex project.

© 2015 Norman Jacknis

[http://njacknis.tumblr.com/post/123550014654/wheres-your-mind-time-spent]

Is Open Data Good Enough?

Last week, on April 16th, the Knowledge Society Forum of the Eurocities group held its Beyond Data event in Eindhoven, the Netherlands.  The members of the KSF consists out of more than 50 policy makers focused on Open Data, from Europe.  They were joined by many other open data experts and advocates.

I led off with the keynote presentation.  The theme was simple: we need to go beyond merely opening (i.e., releasing) public data and there are a variety of new technologies that will make the Open Data movement more useful to the general public.

Since I was speaking in my role as Senior Fellow of the Intelligent Community Forum (ICF), I drew a parallel between that work and the current status of Open Data.  I pointed out that ICF has emphasized that an “intelligent city” is much more than a “smart city” with technology controlling its infrastructure.  What makes a community intelligent is if and how it uses that technology foundation to improve the experience of living there.

Similarly, to make the open data movement relevant to citizens, we need to go beyond merely releasing public data.   Even Hackathons and the encouragement of app developers has its limits in part because developers in private companies will try to find some way to monetize their work, but not all useful public problems have profit potential.

To create this value means focusing on data of importance to people (not just what’s easy to deliver), undertaking data analytics, following up with actions that have real impact on policies and programs and especially, engaging citizen in every step of the open data initiative.

image

I pointed out how future technology trends will improve every city’s use of its data in three ways:

1. Data collection, integration and quality

2. Visualization, anywhere it is needed

3. Analytics of the data to improve public policies and programs

For example, the inclusion of social data (like sentiment analysis) and the Internet of Things can be combined with data already collected by the government to paint a much richer picture of what is going on in a city.  In addition to drones, iBeacon, visual analyzers (like Placemeter), there are now also inexpensive, often open source, sensor devices that the public can purchase and use for more data collection.

Of course, all this data needs a different kind of management than businesses have used in the past.  So I pointed out NoSQL database management systems and Dat for real time data flow.  Some of the most interesting analytics is based on the merger of data from multiple sources, which poses additional difficulties that are beginning to be overcome through linked data and the new geospatial extension of the semantic web, GeoSPARQL.

If this data – and the results of its analysis – are to be useful, especially in real time, then data visualization needs to be everywhere.   That includes using augmented reality and even projecting results on surfaces, much like TransitScreen does.

And if all this data is to be useful, it must be analyzed so I discussed the key role of predictive analytics in going beyond merely releasing data.  But I emphasized the way that residents of a city can help in this task and cited the many people already involved in Zooniverse.  There are even tools to help people overcome their statistical immaturity, as you can see on Public Health Ontario.

Finally, the data can also be used by people to help envision – or re-envision – their cities through tools like Betaville.

Public officials have to go beyond merely congratulating themselves on being transparent by releasing data.  They need to take advantage of these technological developments and shift their focus to making the data useful to their residents – all in the overriding goal of improving the quality of life for their residents.  

image

© 2015 Norman Jacknis

[http://njacknis.tumblr.com/post/117084058588/is-open-data-good-enough]

The Experience Economy In The Public Sector?

B. Joseph Pine II and James H. Gilmore, the authors of a groundbreaking article in the Harvard Business Review in 1998, followed up in 1999 with their influential book – “The Experience Economy: Work Is Theater & Every Business A Stage”.  (The book was later updated with a 2011 edition.)

image

The original article and book were widely credited with establishing the field of customer experience management and the idea that a successful business relationship involves more than just delivering the goods or services promised. 

As the summary of the original article says:

“In this article, co-authors B. Joseph Pine II and James Gilmore … preview the likely characteristics of the experience economy and the kinds of changes it will force companies to make. First there was agriculture, then manufactured goods, and eventually services. Each change represented a step up in economic value – a way for producers to distinguish their products from increasingly undifferentiated competitive offerings. Now, as services are in their turn becoming commoditized, companies are looking for the next higher value in an economic offering. Leading-edge companies are finding that it lies in staging experiences.

“An experience occurs when a company uses services as the stage – and goods as props – for engaging individuals in a way that creates a memorable event. And while experiences have always been at the heart of the entertainment business, any company stages an experience when it engages customers in a personal, memorable way.”

These memorable moments stick with people and cause them to comment favorably to others.  To help them remember, many companies even provide souvenirs – another form of experience.  When business people think of souvenirs, it is not necessarily something elaborate.  For example, what one business would hand out as a simple receipt a smarter, more experience-oriented business would provide as an elaborate document, perhaps even on thicker parchment-like paper.

The books go into great detail and elaborate these ideas beyond the simple summary I’ve provided here.  It’s worth the time to read.

And the kind of thinking presented by Pine and Gilmore has had a big impact in the business world.  Many of the modern heroes of the economy, such as the late Steve Jobs of Apple, were known for the way they built their success on customer experiences.

Yet, the ideas in the Experience Economy have had only a small impact on the public sector and few pubic officials are sensitive to the experience their constituents are having.  This is somewhat surprising for several reasons.

First, as a matter of electoral survival, incumbent office holders want the residents of their community (i.e., the voters) to have favorable memories of the experience of being a citizen.  Indeed, professional campaign consultants have heard stories of public officials who “did everything right” – these politicians did what the public wanted – but were rejected anyway because people were unhappy with the experience of being a citizen in that jurisdiction.

In the broadest sense, this is about making a difference in the lives of citizens – something that drew many officials to public service in the first place.

Second, in a world where people have increasing choices about where they might live or travel to, the experience of being in a city or state will have a big impact on the economy there.  If it’s a positive, memorable experience, more people will want to be there and the economy will grow – as will funding for the government.  If not, bad experiences will lead to worse experiences for those trying to lead a community with declining population and declining revenues.

Although great experiences are not everyday events even in the business world, it is not necessarily that difficult to create these experiences.  Think about the typical interaction between a citizen and the government.  What would it take to turn that into a positive, memorable experience?  Not a lot of money; just an increased sensitivity to the experience from the citizen’s side. 

And public officials might also find that their staff, rather than resisting the changing to make the workplace more fun and memorable, would become more motivated.

I’d like to continue this conversation by elaborating on how the ideas of the Experience Economy can be applied in the public sector.  Let me know if you want to see this and, of course, please share any examples you have of memorable public sector experiences.

© 2014 Norman Jacknis

[http://njacknis.tumblr.com/post/93970296574/the-experience-economy-in-the-public-sector]

Crowdsourcing For Legislators?

[This blog is a slightly early contribution to the dialog of the annual Personal Democracy Forum to be held tomorrow, June 5, 2014, in New York City.  See http://personaldemocracy.com/conferences/nyc/2014 .]

In a previous post, “Is The Voice A Model For Crowdsourcing?”, I noted that crowdsourcing can be a modern manifestation of the civic involvement that is the foundation of successful democracies – by providing public officials a good sense of the priorities of citizens, in addition to giving them new ideas.

When he took office in 2009, President Obama made crowdsourcing a key element of his open government initiative, using the IdeaScale platform.  So did other elected officials in national and sub-national governments around the world. 

In some respects, it is surprising that public officials with executive responsibilities have taken to crowdsourcing more than those in legislative positions.  Most legislative bodies in democracies have encouraged petitions and testimony from the public as they consider new laws.  The National Conference of State Legislatures of the USA prominently features the importance of citizen engagement, mostly focused on ways this has happened for decades.

So, in the Internet age, crowdsourcing would seem to be a natural extension of that traditional pattern.  But that’s happening slowly.

I would expect this to pick up as legislators realize it is in their professional interest to better engage with their constituents.  That engagement helps to even the playing field in the frequent contests between legislators and public executives – a situation where most voters have much less awareness of their legislators than of the executives and so can provide less support for the legislative side.

There are two interested examples of crowdsourcing in the legislative arena.

Last year, the Ministry of Environment in Finland used crowdsourcing to draft a new law on off-road traffic, a subject with conflicting public priorities so it was good to encourage wider involvement in the debate than would normally occur.

image

A GovLab report, at the end of last year, noted these ways in which this was a positive experiment:

  • Almost all the comments were constructive, with a very small percentage weeded out.
  • Participants as a group were realistic about their expectations and the fact that their input would need to be refined.
  • The participants learned from each other which helped to elevate the level of the debate and presumably made it easier for the government to arrive at a reasonable compromise.
  • The “crowd preferred commonsensical and nuanced ideas, while rejecting vague and extreme ones”

Clearly the experience of the Finnish would indicate that some of the fears public officials have had about crowdsourcing haven’t come about.  The public is trying to participate as reasonable adults in a governmental process; they’re not attacking officials with their “virtual pitchforks”.

Earlier this year, in what he said was a first for the USA, California Assemblyman Mike Gatto of Los Angeles did the same for a proposed new probate law.  The number of people who took advantage of the opportunity was relatively small, not surprising considering that probate law is perhaps not the most exciting topic for most people.  Nevertheless, he plans to shepherd the ideas from the crowd through the legislative process as part of a larger effort to modernize the way that citizens interact with government.

As crowdsourcing in legislation – both big and small – continues to develop a good track record, I would expect to see many more legislators and legislative bodies begin to use the modern tools for gathering ideas and priorities from the public.

©2014 Norman Jacknis

[http://njacknis.tumblr.com/post/87794829020/crowdsourcing-for-legislators]