Last month, I wrote about Head Tech – technology that can be worn on the head and used to control the world about us. Most of those products act as an interface between our brain waves and devices that are managed by computers that are reading our brain waves.
The other related area of Head Tech recognizes the major role of our eyes literally as windows to the world we inhabit.
Google may have officially sidelined its Glass product, but its uses and products like it continue to be developed by a number of companies wanting to demonstrate the potential of the idea in a better way than Google did. There are dozens of examples, but, to start, consider these three.
Carl Zeiss’s Smart Optics subsidiary accomplished the difficult technical task of embedding the display in what looks to everyone like a pair of regular curved eyeglasses. Oh, and they could even be glasses that provide vision correction. Zeiss is continuing to perfect the display while trying to figure out the business challenge of bringing this to market.
Also offering something that looks like regular glasses and is not a fashion no-no is LaForge Optical’s Shima, which has an embedded chip so it can display information from any app on your smartphone. It’s in pre-order now for shipment next year, but you can see what they’re offering in this video. A more popular video provides their take on the history of eye glasses.
While Epson is not striving to devise something fashionable, it is making its augmented reality glasses much lighter. This video shows the new Moverio BT-300 which is scheduled to be released in a few months.
Epson is also tying these glasses to a variety of interesting, mostly non-consumer, applications. Last week at the Interdrone Conference, they announced a partnership with one of the leading drone companies, DJI, to better integrate the visuals coming from the unmanned aerial camera with the glasses.
DAQRI is bringing to market next month an updated version of its Smart Helmet for more dangerous industrial environments, like field engineering. Because it is so much more than glasses, they can add all sorts of features, like thermal imaging. It is a high end, specialized device, and has a price to match.
At a fraction of that price, Metavision has developed and will release “soon” its second generation augmented reality headset, the Meta 2. Its CEO’s TED talk will give you a good a sense of Metavision’s ambitions with this product.
Without a headset, Augmenta has added recognition of gestures to the capabilities of glasses from companies like Epson. For example, you can press on an imaginary dial pad, as this little video demonstrates.
This reminds me a bit of the use of eye tracking from Tobii that I’ve included in presentations for the last couple of years. While Tobii also sells a set of glasses, their emphasis is on tracking where your eyes focus to determine your choices.
One of the nice things about Tobii’s work is that it is not limited to glasses. For example, their EyeX works with laptops as can be seen in this video. This is a natural extension of a gamer’s world.
Which gets us to a good question: even if they’re less geeky looking than Google’s product, why do we need to wear glasses at all? Among other companies and researchers, Sony has an answer for that – smart, technology-embedded contact lenses. But Sony also wants the contact lens to enable you to take photos and videos without any other equipment, as they hope to do with a new patent.
So we have HeadTech and EyeTech (not to mention the much longer established EarTech) and who knows what’s next!
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