Managing A Global Virtual Workforce

In many of my presentations, I point out that an increasing number of people will no longer have traditional 9-5 jobs in office buildings.  Of course, I’m not the only one to observe that the labor market is potentially global and that entrepreneurs who live anywhere can connect with others who have the skills they need to make their businesses successful.

image

When I say these things, people generally agree – in the abstract – but they seem not to know how they can actually do this.  They just don’t know how to start and sustain a global virtual business.

This is a particularly important problem for entrepreneurs who do not live in one of the half dozen biggest metropolitan areas in this country or their equivalent metropolitan areas elsewhere.

With that in mind, it’s worth noting that last year a book was published that can set virtual entrepreneurs on their way.  It’s “Virtual Freedom: How to Work with Virtual Staff to Buy More Time, Become More Productive, and Build Your Dream Business” by Chris Ducker, a serial entrepreneur based in the Philippines.  (He’s also responsible for the slide above.)

image

Ducker starts by describing the feeling that entrepreneurs have that they must do everything themselves because they can’t find others to help them.  And, of course, those who are outside of big cities feel even lonelier.  But reminding readers of that feeling is really just the motivation for reading on.

“Virtual Freedom” is essentially a practical handbook for managing a virtual global workforce.  It goes into some detail about hiring people, compensating them, managing them, etc.  It provides case studies and references to tools that the entrepreneur can use.

It’s interesting that the advice in much of the book applies to management in general, not just management of virtual workforces. 

Perhaps managing a virtual workforce forces you to think about management more clearly than when you manage in traditional offices.  In those offices, people seem to think they know the rules and patterns of behavior – even when they don’t really know.

Some of the advice is common sense, except we all know that common sense is not so common.  

For example, he gives examples of entrepreneurs who were frustrated by the poor quality of those they depended on, until the entrepreneurs realized the problem was, in large part, on their side – a failure to communicate clearly and specifically what they were asking for and a failure to verify this was understood by workers who often came from other cultures.  But in the diverse workforce in many countries today, this is an issue even in traditional offices.

Along with communicating clearly, he emphasizes that the entrepreneur needs to think clearly about the tasks that need to be accomplished.  After all, when you can’t really look over the shoulders of the people who work for you, the only measure of effectiveness you have is what results they deliver.

Of course, such an approach in a traditional office environment is also a good idea – rather than trying to see if “people are working hard”.  It’s easy to look busy.  Not so easy to get tasks done and deliver results.

Bottom line: if you want to get a quick course in management of virtual staff, read this book.

© 2015 Norman Jacknis

[http://njacknis.tumblr.com/post/109394419164/managing-a-global-virtual-workforce]

Libraries And Open Government

Last spring I wrote about my participation in a workshop on the role of libraries in open government, led by the Center for Technology in Government (CTG) at the University of Albany and funded by the Institute for Museums and Library Services. 

Last month, CTG released their final project report.  You can get the report from their website, but I want to provide a summary here.

image

Overall, CTG’s key finding is straightforward:

“The traditional and important role of public libraries as trusted information intermediaries provides a powerful platform for public libraries to be key facilitators in opening government … Libraries need to work with government partners and other key stakeholders to develop portfolios of programs and services geared toward helping community members access and use information and engage with their governments.”

As someone who has been involved in open government, public technology and libraries, the role of libraries seems obvious to me in at least three ways.

First, libraries are places that almost everyone recognizes as neutral, objective and fair purveyors of information.  The trust in this role of libraries is a valuable asset for any government leader who wants constituents to take seriously his/her pledges of openness.

Second, librarians have the training and experience to help the average person make sense of vast volumes of information.  And the open government initiatives around the US have certainly provided a vast amount of information.  Just making this information available is a bit like trying to open a library by buying a million books and dumping them all into the middle of the floor.  Without the assistance of librarians in these initiatives, the ideals of openness and transparency will not be achieved.

Third, following on the previous point, librarians can do even more than help to organize and make accessible all of this new open government data.  Librarians can also help train the average person to know how to make sense of the information.  They can provide the space and the platform for citizens to collaborate on their use of open data.  For example, John Szabo, the head of the Los Angeles Public Library, has provided a digital forum for people in south Los Angeles to use public land and building data as they consider and debate a major new development project in their neighborhood.

Of course, while giving libraries a key role in open government initiatives can make those initiatives much more successful, library resources are limited.  So it would be useful if part of the budget for open government be devoted to funding the role of librarians.

CTG elaborated on these six recommendations:

“1. Clearly define the role of public libraries in community-focused open government activities.

2. Adopt a focus on the demand side of open government.

3. Adopt a community-wide perspective on open government.

4. Build capability to create and sustain new kinds of partnerships with a wider range of community actors.

5. Build a knowledge base of public library open government initiatives.

6. Fund and carry out a set of pilot projects focused on building new understanding of preferred and best public library open government practices.”

If you’re involved in government, open data/information, public sector transparency or libraries, it will be worth it for you to read CTG’s report for the rest of the story.

© 2015 Norman Jacknis

[http://njacknis.tumblr.com/post/108736939340/libraries-and-open-government]

New Ways You Will Interact With Cyberspace?

Last week I gave some examples of wearable technology.  This week the focus goes beyond wearables to other ways of interacting with cyberspace.  And, as I said last week, some or all of these products may never become commercially viable, but they give you an idea of where things are headed.

The folks at Ubi announced two months ago that they have left the crowdfunding and development stage and released their “ubiquitous computer” (at least from within eight feet).  There’s no display screen, no mouse, no keyboard – you only interact with Ubi via your voice and its voice.

image

Sweden’s ShortCutLabs have designed the Flic button to be used as an all-purpose remote control for all the things in your house that could be controlled remotely.  That includes your smart phone, your lights, and even somehow ordering a pizza.  See their Indiegogo video at http://youtu.be/MDsjBh2xOgQ

image

Of course, if you want a really universal, but physical, remote control, then you’ll have to depend on your hand.  With that in mind, Onecue proposes that you control “your media and smart home devices using simple touch-free gestures” of your hand.  Their pre-order video is at http://youtu.be/_1QnnRn47r0

From Berlin, Senic have offered up Flow as a more general replacement for the computer mouse, which is also based on gestures.  What’s intriguing about their work is the fact that they have worked on dozens of interfaces to various products and it is open for use by other developers. Their Indiegogo video is at http://vimeo.com/112589339 

image

Three months ago, University of Washington researchers demonstrated how hand gestures could control your smart phone.

And, even as driverless cars are being perfected, there is still interest in enhancing the blended virtual and physical experience of humans driving cars.   For example, Visteon, a long time supplier of “cockpit electronics” to the auto industry, recently announced its development of the HMeye Cockpit, which it describes as:

“an automotive cockpit concept demonstrating how drivers can select certain controls through eye movement and head direction. Hidden eye-tracking cameras capture this data to deliver an advanced human-machine interaction (HMI).”

Intel has been working more generally on smart cameras with depth sensing.  Its RealSense technology will start to have various applications early this year, some of which they showed off at the CES show last week, as reported by the Verge.

Haptics – touching and feeling your connection with technology – is one of the newer frontiers of user interface research.

From the Shinoda-Makino lab at the University of Tokyo comes HaptoMime, a “Mid-air Haptic Virtual Touch Panel” that gives tactile feedback.  Using ultrasound, it gives the user the sense of interacting with a floating holographic-like image.  You can read more in New Scientist and see the lab’s video at https://www.youtube.com/watch?v=uARGRlpCWg8

Finally, a few weeks ago, computer scientists at the University of Bristol announced their latest advance in enhancing the real world:

“Technology has changed rapidly over the last few years with touch feedback, known as haptics, being used in entertainment, rehabilitation and even surgical training. New research, using ultrasound, has developed a virtual 3D haptic shape that can be seen and felt.”

You can see their demonstration at http://youtu.be/4O94zKHSgMU

image

These same scientists two months ago also announced a clever use of mirrors:

“In a museum, people in front of a cabinet would see the reflection of their fingers inside the cabinet overlapping the exact same point behind the glass. If this glass is at the front of a museum cabinet, every visitor would see the exhibits their reflection is touching and pop-up windows could show additional information about the pieces being touched.”

The mouse and keyboard are so last century!

© 2015 Norman Jacknis

[http://njacknis.tumblr.com/post/108077927996/new-ways-you-will-interact-with-cyberspace]

The Year Of Wearable Technology?

Readers of this blog know that I’ve been tracking the various ways that the now-traditional setup of screen/keyboard/mouse/computer is being replaced in a world where the network and computing is ubiquitous. 

This post reviews some of the more interesting recent ideas – proposed and realized – about how we’ll be interacting with cyberspace.  Obviously these technologies are still being perfected and some may not ever become commercially viable, but they give you an idea of where things are headed.

Let’s start with wearable technology, which I first wrote about more than a year ago.  The major tech research firm, Forrester, flatly declares that “In 2015, wearables will hit mass market”.   Moreover, as reported by Fierce Mobile, “Gartner Predicts By 2017, 30 Percent of Smart Wearables Will Be Inconspicuous to the Eye”. 

The Mota Smart Ring is just one of a number of examples of wearable tech, including jewelry.  The ring on your finger becomes your communications medium to your smart phone, etc. notifying you of new social media items, messages and the like.  Their pre-order video is at http://youtu.be/q5UbWcLmFn4

The latest (if as yet unrealized) vision of using your body as an interface comes from Cicret Bracelet which wants you to “make your skin your new tablet” as you can see in this video or in this picture:

image

Sometimes your hands and eyes are busy with other duties, so you need a way to see things without moving your line of sight.  That’s partly the idea behind Google glasses and a series of heads-up displays for various vehicles that have been developed and not generally successfully sold over the past few years.  The latest comes from the British company, Motorcycle Information System Technologies, with its BikeHUD, a heads-up display for motorcyclists.  As they put it:

“When we ride, there’s no room for distractions … We created BIKEHUD to enable us to keep our heads UP at all times. As bikers ourselves, we decided we should be watching the miles, not the dials.”

The real fun, of course, is playing with an even more virtual world.  Dexta Robotics unveiled their Dexmo exoskeleton for your hand so, among other things, you can better control your avatar in cyberspace.

“Dexmo is a wearable mechanical exoskeleton that captures your hand motion as well as providing you with force feedback. It breaks the barrier between the digital and real world and gives you a sense of touch.”

One of their more dramatic pre-order videos, showing bomb disposal, is at http://youtu.be/B1ZQSoBAP7o

image

Finally, if you think that Google Glass is geek wear, then consider Sony’s alternative – clip-ons, yes like the clip-on sunshades of yore.  They call this SmartEyeglass Attach!, as it is attached to regular (or shaded) glasses.

image

In its announcement, Sony points out that this product uses:

“High-Resolution Color OLED Microdisplay, a Micro-Optical Unit that brings out the full potential of the display’s high image quality, and a miniaturized control board with arithmetic processing capabilities on par with smartphones that was made possible by high-density packaging technology.”

See a Financial Times reporter trying out the SmartEyeglass at http://youtu.be/XY4uqG2f5qc

Although it’s not likely a response to Sony, Google has announced Google Cardboard so that you can “experience virtual reality in a simple, fun, and inexpensive way”.   The product is accurately named.  It is, after all, a cardboard box.

image

The Google Cardboard website has so many wordplays that it comes across like a prank.  But who knows?  Maybe the latest technology that people will be wearing will be a cardboard box 😉

© 2015 Norman Jacknis

[http://njacknis.tumblr.com/post/107410721082/the-year-of-wearable-technology]